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13 mentions · Books 1, 2, 3, 5
Level 2 worm-like monsters that feed on corpses; described by the AI as janitorial cleaners for dead monsters.
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Mentioned in the moonshine description; leaves slime trails that are used as a sugar source for distilling Rev-Up product.
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Small worm-like creatures in the hallway that Carl stomps on his way to set up the trap.
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Slow-moving, non-combatant swarm creatures that converged on the boss room after the fight and now fill the neighborhood map.
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Level 3 grub in its final form before pupation, defends itself with a long tail and blocks parts of the hallway.
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Larval mob whose chance to pupate into a Vespa is reduced to fifty percent.
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Minor enemies killed by Carl and Donut while traveling to the boss chamber.
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Newly generated white-tagged mobs that spawn in the hallway after the boss fight, which the fleeing dingoes hunt down and Carl considers as a safer pet option.
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Level 2-3 insect mobs used to train Mongo's hunting instincts and remove his hostility by letting him attack them.
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Creatures used alongside Krakaren to produce Rev-Up moonshine.
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Referenced by Imani as a past example of monsters undergoing physical mutations when deprived of something.
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Small creatures mentioned in lore as being used alongside a Krakaren's body to produce Rev-Up moonshine.
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A monster type mentioned by Keith as what would have killed Carl if not for the AI's intervention.
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