Princess Donut's Royal Archives

A spoiler-free companion to the Dungeon Crawler Carl series by Matt Dinniman.

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Royal Censor: Book 1, Chapter 1

Personal Space object Report issue

21 mentions · Books 1, 2, 3, 4, 5

Player housing feature that is currently locked and will only become purchasable on the fourth level. Report issue
Upgradable room item; confirmed by Tally to transfer between dungeon floors and safe spaces. Report issue
Combined Level 5 room created by merging three personal spaces, featuring shared upgrades. Report issue
Upgraded living quarters for crawlers; feature customizable doors, communal areas, and level-based expansions (now Level 5). Report issue
Location; Carl's room, which he screenshots before leaving the trailer and discovers is suddenly occupied by thirty women. Report issue
The team's new combined living quarters, unlocked after purchasing and merging three individual spaces. Report issue
The process of merging three level-three rooms into a single level-five space with shared upgrades. Report issue
Base leveling system that expands from a single room to a communal hangar, unlocking manager quarters and shared upgrades at level five. Report issue
Katia's ability to allow specific groups into her combined personal space, which she used to bring Brynhild's Daughters inside. Report issue
Mordecai and Donut spend gold and coupons to install store, kitchen, and social follower message interfaces in their bubble. Report issue
Carl’s designated private room in the Toe where he briefs his team and administers potions. Report issue
Interior safe zone in The Toe; used by the group to open loot boxes and shelter children. Report issue
Donut's interface tool used to hire NPCs; Mordecai suggests using it to employ Psamathe as a trainer in the training room. Report issue
Carl’s private room/saferoom where he is carried after being paralyzed, ending with a mysterious knock at the door. Report issue
Dungeon system rule where mercenaries left behind in a crawler's personal space default to their last entered location, causing the logistical failures Everly describes. Report issue
The party's private inventory dimension where Bomo lives and from which he can be sent out. Report issue
Carl's inventory system, noted to have similar complex math for multi-room attachments as skill caps. Report issue
Situationally-generated space attached to the Zockau tavern where saferoom defense rules and teleport restrictions apply. Report issue
Guild safe zone that feels more like a house than a warehouse, featuring a kitchen table used for sorting toys and a new bathroom upgrade. Report issue
Spell granted by Katia's beanie; violently knocks everybody back, including party members. Report issue
Spell from Katia’s beanie that functions as a mini Protective Shell to clear mantis nymphs. Report issue

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