A spoiler-free companion to the Dungeon Crawler Carl series by Matt Dinniman.
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25 mentions · Books 1, 2, 3, 4, 5, 6, 7, 8
| When | Value | Context |
|---|---|---|
| B1 Chapter 4 | 13.0 Million | Approximately 13 million initially entered, dropping to under 10 million after t |
| B1 Chapter 9 | 10.0 Million | Global alive crawler number displayed on screen, dropping from ~10 million to 4, |
| B1 Chapter 19 | 3.6 Million | Screen display showing 3,594,517 remaining crawlers, slowly ticking down with a |
| B1 Chapter 26 | 2.6 Million | Dropped from thirteen million to 2,552,085 in under four days, heavily impacting |
| B1 Chapter 31 | 2.0 Million | Dropped from just over 2 million to 1,292,526 after Floor 1 collapse. |
| B1 Chapter 44 | 990,303 | Dropped to 990,303, causing Carl to feel a loss of his own humanity. |
| B2 Chapter 28 | 389,441 | Tracks remaining participants, currently at 389,441 after heavy culling on the t |
| B2 Chapter 50 | 1,000 | Approximately 1,000 crawlers are on the train when Carl decides to reverse it in |
| B3 Chapter 28 | 1,400 | ~600 people at Station 36/Yard E area initially, growing to over 1,400 total eva |
| B4 Chapter 2 | 20 | 20 crawlers per bubble, with Mordecai speculating the system averages player lev |
| B4 Chapter 33 | 100,000 | Tracks the surviving population, dropping below 100,000 to exactly 99,754 as the |
| B5 Chapter 9 | 83,995 | Shows 83,995 crawlers remaining, displayed below the hunter count on the system |
| B6 Chapter 72 | 5,000 | The number of crawlers who reached the eighth floor dropped by nearly 5,000, whi |
| B7 Chapter 23 | 2,000 | Over 2000 crawlers engaged in the head-on assault into enemy territory. |
| B8 Chapter 52 | 3,000 | Dropped from 5,500 to under 3,000 remaining on this floor. |