Related
7 mentions · Books 5, 7, 8
New system mechanic that limits saferoom access to ten-hour windows, fills by killing monsters, and applies retroactively for this floor.
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New dungeon mechanic requiring ejected hunters to fill a meter before they can return to saferooms.
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Club mechanic requiring full blood to enter; does not drain inside the club, with different rules for the Cosmic Lounge.
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New rule returning during combat that fills by killing and depletes over approximately 9-10 hours inside a saferoom.
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System mechanic that drains health while inside saferooms during combat, refilled only by killing enemies.
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Safe room mechanic imposing a 10-hour timer that must be refilled by killing enemies.
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Imani notes hers only has an hour remaining, adding urgency to the meeting.
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