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17 mentions · Books 1, 2, 3, 4, 5, 6
A skill boosted to level 3 by the toe ring, multiplying unarmed damage output.
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Carl's combat skill; receives +1 level from the War Gauntlet.
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Combat skill that Carl now has at level 13 after the toe ring upgrade, significantly increasing his damage multiplier.
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A general catch-all fighting skill Carl practices alongside Bare Knuckle.
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Combat skill Carl plans to train daily until it reaches level 15.
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Carl's upgraded melee ability that instantly kills a Babababoon with a single punch.
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Carl’s training skill that fails to advance during his brief session before bed.
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Reaches 13 after ring and gauntlet bonuses, bringing Carl closer to critical damage multipliers at skill level 20.
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Carl's core combat skill boosted to 13 by the upgraded toe ring, approaching critical damage thresholds.
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A general catch-all fighting skill Carl practiced the day before and again in this chapter to test consecutive-day leveling.
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Carl’s combat ability; he plans to train it daily until it reaches level 15.
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Carl's upgraded attack that instantly kills Babababoons with a single punch, activating a brief stun effect.
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Carl's training focus; does not advance during this session.
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Carl's primary combat skill currently at level 13, with Mordecai noting it will be a prime candidate for Pawna's Tears later.
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Carl's combat skill; currently at 14 with gear, requires a guildhall to level further due to stubborn progression.
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A combat skill Carl trains from level 9 to 10, noting gear bonuses diminish past level 15.
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Skill; Carl notes he needs to work on it for future fights.
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