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16 mentions · Books 2, 5, 6, 7
The temporary shelter where they open boxes, practice spells, and craft explosives.
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A situationally generated safe space where Bomo resides and from which he would exit to trigger the bomb.
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Required zone for crawlers before Odette's show; 15-minute countdown triggered upon arrival at Point Mongo.
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Base of operations where the group reunites and Samantha's screaming originates.
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Carl's initial teleport destination, where the saferoom door nearly decapitates him.
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Safe zone where the guild is currently regrouping.
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Current base of operations where Carl, Donut, and Mordecai regroup and open their sponsor boxes.
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The destination Carl plans to head back to for further planning, potion brewing, and communication with Kiwi.
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A secure location where Bomo and Sledge remain to handle assigned tasks.
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Secure meeting point where Carl instructs Katia to wait for a private conversation about the secret deal.
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Safe area the squad decides to retreat to for checking in, resting, and resetting buffs before climbing the mound.
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Location; housed in a shrimp shack, currently messy with sleeping strippers and changeling children.
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The group's temporary base where Mordecai, Zhang, Chris, and the strippers are located before the ascent.
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Central hub where bonding, hair application, and rank promotions occur; rules prevent offensive spells like Splash Zone's wash.
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Carl's starting point after transfer, where Mordecai and Samantha await him with potions.
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The temporary safe area on the 9th floor where items are left and characters regroup.
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